Open-World Depth
Expand the persistent world with new biomes, dungeons, and exploration-driven content.
Development Roadmap
This roadmap is deliberately kept broad. Timelines shift as testing reveals new priorities. Follow the Dev Log for granular status updates.
Stabilize the dedicated server, launcher authentication flow, and SQLite persistence layer. Validate that login, progression, and combat loops work end-to-end.
In ProgressInvite a limited group of players to validate stability, onboarding, and combat pacing. Collect feedback on class feel, itemization, and world navigation.
UpcomingAdd new classes and mastery trees, expand zones, increase enemy variety, and deepen the item affix and rarity pool (common through godly).
UpcomingLaunch recurring development updates, open larger-scale community participation, and begin building toward a public playtest.
UpcomingExpand the persistent world with new biomes, dungeons, and exploration-driven content.
Introduce gems and sigils for socketed items to add another layer of build customization.
Surface competitive progression data publicly via server API integration.