Dev Log

Development updates

Status updates, technical notes, and progress reports as Rensekai Chronicles Online takes shape. Newest entries appear first.

Website launch and first public presence

Today we pushed the first version of the Rensekai Chronicles Online website live on rensekaionline.com. This marks the beginning of a public-facing presence for the project under the Spiderbyte Studios banner.

The site is a simple static build deployed automatically via GitHub Actions whenever the website/ folder is updated. No frameworks, no build step, just HTML + CSS + JS served through GitHub Pages.

Current game state at time of launch

  • Dedicated UDP server, launcher, and client are functional in pre-alpha.
  • SQLite-first persistence is live with JSON shadow writes as a safety net.
  • Core login, progression, and combat loops are running.
  • All critical (P0) reliability fixes have been completed.
  • Custom shader pipeline is in place for visual polish.

Next priority is expanding content depth and preparing for the first closed testing wave.